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Racing games, that allow to use DieCast models (1/62 scale like Matchbox, HotWheels, etc.), or a cardboard models.
Each car has some parameters like Acceleration, Braking, TopSpeed, etc.
Depending on these parameters each driver will note the speed of his car in next turn.
Then depending on the speed each car is moved on track using 4 moving pieces. Length, and angle of moving pieces are different and depend on speed.
Cars may become damaged if collided.
No board is necessary. Race may take place on table, diorama, printed track, carpet, etc.
Smaller scale elements (1/180) are also prepared.
Simulation mode, and RC (less damage mode) mode are available.
Publisher
(Self-Published)
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