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Roll to boost yourself up a mountain, trying to avoid madness along the way.
Year
2025
Players
2-4
Playtime
40 min
Min. Age
8+
In Dice of Madness / コロコロSAN脈, we'll climb the mountain by rolling dice. Yes, that's (almost) all it will take...
Each player has five dice, and on your turn, you choose how many to roll, with up to two re-rolls, in order to accomplish a task. The more you roll, the higher your success rate. However, when all players have finished their turns, the madness die will fall to the player with the highest total of rolls. The madness die is a nasty one that cancels other dice.
The game ends when a player reaches the top of the mountain after completing a certain task, or when all tasks are completed. The player closest to the top wins.
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