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One in a series of sixteen Flipsiders games designed to resemble pastel colored audio cassettes. The game contained a metal gameboard that would flip out with the snap of the wrist. A storage compartment at the top of the game would hold the magnetic pawns. A spring-loaded switch would spin the wheels of the cassette to generate random numbers and events during play. The game would hang from a blister pack on display at the store.
Players take turns using the right spinner to advance their board marker. When a player reaches a jump, the player must use the left spinner to determine if the jump is successful. The winner is the first player to complete all four rounds of the steeplechase.
Publisher
Anjar Co.
Designer
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