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Football Soccer
Smart10: Fotbolls-EM
Tabletop2020
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Year
1998
Players
2
Playtime
40 min
Min. Age
8+
Objective: Be the first moving all your meeples into opponent's home area
- moving by turns -
Throw the die and move according result one of your meeples into target direction: a space with identical (shirt) number. Jumping is not allowed, you may not hit opponent's meeples. A '6' moves you into a corner (captured) - you may escape with another '6'.
Notes:
Promotional game for Soccer World Championship 1998
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