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Let the die chose your route.
Year
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Players
2-5
Playtime
—
Min. Age
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Three routes lead to the destination. The fastest is the red one, the green route is longer and more difficult and very careful drivers rock along the longest, yellow route.
The game is played with a die. Everyone moves their car forward by the number rolled. If a driver reaches exactly one intersection with his throw, his car is positioned in the direction of the arrow and he must continue driving on the new route as soon as he throws again. If a driver comes to a stop on a brown curve, his car must return to the previous O-curve on the same route. Drivers who accurately reach the first brown corner must return to the start. Intersections and curves that can be passed with one throw are ignored. The winner is whoever drives their car to the finish line first.
—user summary
Publisher
Hugo Gräfe Verlag
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