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Auto Racing
Motor Race Game
Tabletop
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The players take turns to roll and move. The first player to complete 3 laps wins the race. If a player rolls a 6 in a curve, he misses a turn in the 1st lap. In the 2nd lap he misses two turns and in the 3rd lap he is eliminated from the game. If a player rolls a 6 on a straight track, he may move 3 extra spaces. In the 2nd lap, if a player gets on space 9 or 10, he has to change tires and loses one turn.
Publisher
Jos. Scholz
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